Your screen is to small to play this free online game.
Jump higher than your opponents and beat their height to become world champion. Go for gold, and Have Fun!
Do you like to watch high jump on TV, or do you like to jump high yourself? Do you also like to play a free online sport game? If you are in the same mood as us today, you probably would like to play our free High Jump flash game online.
Press space to set speed and then tap space to increase power.
The high jump is a track and field event in which competitors must jump over a horizontal bar placed at measured heights without the aid of certain devices. In its modern most practiced format, auxiliary weights and mounds have been used for assistance; rules have changed over the years. Over the centuries since, competitors have introduced increasingly more effective techniques to arrive at the current form. Javier Sotomayor (Cuba) is the current men's record holder with a jump of 2.45 m (8 ft 0¼ in) set in 1993, the longest standing record in the history of the men's high jump. Stefka Kostadinova (Bulgaria) has held the women's world record at 2.09 m (6 ft 10¼ in) since 1987, also the longest-held record in the high jump event.
High Jumpers must take off on one foot. A jump is considered a fail if the bar is dislodged by the action of the high jumper whilst jumping or the jumper touches the ground or breaks the plane of the near edge of the bar before clearance. Competitors may begin jumping at any height announced by the chief judge, or may pass, at their own discretion. Three consecutive missed jumps, at any height or combination of heights, will eliminate the jumper from competition. The victory goes to the jumper who clears the greatest height during the final. If two or more jumpers tie for first place, the tie-breakers are: 1) The fewest misses at the height at which the tie occurred; and 2) The fewest misses throughout the competition. If the High Jump event remains tied, the jumpers have a jump-off, beginning at the next greater height. Each high jumper has one attempt. The bar is then alternately lowered and raised until only one jumper succeeds at a given height